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package za.ac.cput.Vector;

/**
 *
 * @author User 1
 */
public class Vector3d {
    int x;
    int y;
    int z;
    public Vector3d(int a, int b, int c)
    {
        x=a;
        y=b;
        z=c;
    }
    public Vector3d(int a)
    {
        x=a;
        y=a;
        z=a;
    }
    public boolean equals(Vector3d other){
        if(x== other.x && y == other.y && z == other.z)
            return true;
        else
            return false;
    }
}
